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Tag: Saboteur

** Saboteur (2004) – Fréderic Moyersoen

Saboteur is a poor game that doesn’t do the little it does very well.  As a bluffing game, it is pathetically one-note.  As a take that card game, it is lifeless and undramatic.  As a route building game, it is simplistic to the point of mindlessness.  I know the game has earned its fair share of devotees over the 15 years since its release (there are some very enthusiastic reviews on BGG as evidence of this), but this is a view I do not share in the slightest.  It’s a fairly unique title, sure, but it’s also shallow, repetitive, and obnoxious.  In fact, the game’s flawed nature is so openly admitted to — even by its fans — that perhaps there’s not much of a reason for me to be writing this review.  Thing is, though I agree with all the commonly acknowledged problems that Saboteur has, I personally find it to have many, many more. Saboteur is a game about a group of dwarves mining for gold.  Some of the players play as good little dwarves trying to get to the gold stash, while others play as the titular Saboteurs: evil, butthole dwarves eager to stop the gold from being found.  The game is played over a series of three rounds.  At the beginning of each the map of the mine is set up by placing the entrance card at one end of the table and three “Goal” cards face-down at the other, one of which is hiding the gold…