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Tag: PitchCar

** PitchCar (1995) – Jean du Poël

This will be a very short review because there’s not much to say about PitchCar.  If it wasn’t widely considered a classic dexterity game I wouldn’t have bothered to even play it, much less write about it.  It is much more of a toy than it is a game, and an incredibly boring toy at that.  I genuinely find setting up the game more interesting than the game itself.  Truth be told, PitchCar is probably the most uneventful dexterity game I’ve ever played.  I say that without an ounce of hyperbole. PitchCar is a racing game you play by flicking wooden discs around a modular track.  You can build said track with as many twists, turns, and straight-aways as you like.  Once built, each player individually does a qualifying lap around the track to determine turn order.  The fewer flicks you take to complete your lap, the better your position.  This part is extremely boring at higher player counts for obvious reasons.  Following the qualifying round is the real deal.  Players take turns flicking their discs around the track, each aiming to be the first to complete three laps.  This is only slightly less boring than the qualifiers. If I was attempting to review this game from the perspective of a child, I might be more enthusiastic about it.  But I’m not, because why would I be?  PitchCar is a seriously uninteresting dexterity game compared to all the others I’ve played.  Rhino Hero and Jenga both have way more tension due to their balanced mixture…