Say Anything‘s rule book is fourteen pages and only two have rules on them. The first five are a picture book about the designer leaving his oppressive New York City hedge fund job to make board games, which is super cringey and really rubs me the wrong way. There’s also a two-page ad for Say Anything. Yes, two pages of Say Anything‘s rule book is an ad for itself. Even more, there’s an additional two-page ad for the family version of Say Anything. Ridiculous. Anyway, this is a review of the game and not its rulebook, so I suppose I should get to it. Okay. You ready? It’s terrible. One of the worst party games I’ve played. I genuinely like Cards Against Humanity more than this game, and I hate Cards Against Humanity. Say Anything is an awkward, useless party game that reduces the simple act of asking people questions into a stilted mélange of embarrassment. Here’s how the game is played: on a player’s turn, they draw a question card and read it aloud to the other players. Here are some sample questions: Which celebrity would be the most fun to hang out with for a day? What would I want most for my next birthday? What TV theme song is the most fun to sing with friends? If you’re not already running for the hills to avoid playing this game you and I are very different people. Next, whichever players can tolerate being asked something so asinine write their answers on small dry-erase boards and…