If the potential to assist players in committing suicide by cop was the primary factor in the assessment of board games, Ca$h ‘N Guns would be the greatest ever made. Alas that is not the case, so I am compelled to express the depths of which I despise the embarrassment of its experience. This is a game that’s appeal hinges entirely on a single flimsy gimmick: pointing foam guns at each other. There is nothing else to say about it. If you think pointing foam guns at your friends for a half hour sounds like a hoot, you will probably like Ca$h ‘N Guns. Personally, I think it sounds like hell (apparently not always though, something made me buy the game after all…). Maybe if the game built around this gimmick wasn’t shamefully rudimentary and uninteresting I’d feel differently, but I mean of course it is — this is a game about pointing foam guns at each other. Ca$h ‘N Guns is a high concept, low effort flub that fails in every way to be expressive of its theme and has so little going for it I’m surprised it even exists, much less has a second edition. The first time my friends and I played Ca$h ‘N Guns was such a dismal experience I’m reluctant to drudge up its memory. Every single person at the table loathed it; we didn’t even finish the game. To this date, it’s one of the most viscerally negative reactions to a new game I’ve seen. But why? What about…