Editor’s Note: This intro was written when I was roughly a quarter of the way through the list of games in this collection. This lack of foresight and planning is largely to blame for the tonal shift the article undertakes in its latter half. Due to the somewhat humorous result of this mistake, and upon rereading the article in full several times, I’ve decided to keep the intro as is. Nintendo recently published a compilation of tabletop games for their Switch console entitled Clubhouse Games: 51 Worldwide Classics, and it is delightful. Its charming presentation, audiovisual design, and user experience are all top-notch. Even better, the amount of respect and enthusiasm the developers have for gaming history shines through every facet of the package as clear as day. Each title is introduced via a humorous dialogue scene highlighting that game’s particular brand of fun, and your first few plays of each selection are rewarded with bits of trivia you can impress your nerdy friends with later. For tabletop history enthusiasts this is an absolutely mandatory piece of software, and as an educational experience it approaches Sid Sackson’s seminal work A Gamut Of Games. That being said, this is not a review of the software itself. Clubhouse Games: 51 Worldwide Classics is undoubtedly excellent; no further analysis beyond what I’ve stated above is required. Instead, this is a review compilation of the 51 games featured in the package. That’s right, I’ve written 51 separate, albeit brief reviews detailing my thoughts on each and every title.…